So as some of you may know I live in Nottingham - mainly known as the home of Robin Hood, but also in geek circles home of Games Workshop and Warhammer World.
But if you expand your shpere of gaming outside GW we also have Warlord Games, Mantic, Foundry, (Who I walk past to the bus station), and now Battlefront Games UK & Europe HQ, and not to mention GW's Warhammer World, what was Maelstorm Games down the road in Mansfield, and 3 local game stores in Vague Connections, Mondo Comics, and Chimera Games.
One must agree with Uncle Sam here >
So why am I posting this well I picked up the softback Flames of War rulebook the other day and looking beyond GW's backyard was not as daunting as first thought.
So expect to see 15mm British Paratroopers and Tanks on here in the future!
Sunday, 3 February 2013
Sunday, 27 January 2013
Still Here!
I ain't dead, very much the opposite - having a life and earning a crust has been the main reasons why I haven't posted in a long time!In that time I did ok at Blog Wars 4 with old Deathwing and a blob of IG, did quite poorly at Caledonian Uprising - but you will be able to hear me bore you to death as I challenged a certain Mr Symcox for game 1 and spoke to him about my list and mech IG in 6th ed, which should be on the next episode of 40kUK as of the 28th of this month
As for the here and now, I'm looking at Deathwing for the foreseeable future It's small and easy to play and transport. Also I have been playing a butt load of Blood Bowl of late as it's a fantastic game and easy on the pocket - especially when you have a crappy job, a mortgage, and a lovely Mrs to put through University!
For the future of blogging I would like to go though what I think of the IG codex for 6th and my various Blood Bowl exploits (and mainly losses) with my old Chaos team the "Merciless Marauders" and my new Orc comedy based of rappers - "Da So Solid Krewe" dressed in teams colours of Bling!
Till the next post! (which hopefully won't be so long!)
Sunday, 21 October 2012
After the Impromptu Hiatus....
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| Yes, this is my model |
How did that happen?
Well working nights, house keeping, and a bit of Blood Bowl!
Still trying to figure out how to get to grips with 6th Ed 40k, but only used a few "serious" lists of late and mainly used gimmicky/fluffy lists so far. Games that I remember so far are:
Opening Day of 6th:
Deathwing vs Necrons (L)
Deathwing vs Blood Angels (W)
IG/SW vs Dark Eldar (D)
SW vs Orks (W)
BA vs Nids (L)
SW/IG (friends IG) vs Orks/Dark Eldar (W)
Deathwing vs New Chaos Marines (W)
Swear I have played a few more but I really can't remember.
So far I would say only my Wolves have been seriously kicking ass, with the fluffy Ultramarine's 1st company (Deathwing) being second- mainly due to the massive boost terminators have had.
Also been tinkering with 2 lots of the Dark Angels from the starter set. Converted the Terminators to join the Ultramarines and keeping the rest to join the Paladins of Steel (universal Marine) army I'm doing. Also got some reinforcements for my IG but as much I would like to use them for Blog Wars 4 they will take the longest to build and paint.
So for Blog Wars I'm looking at IG or Deathwing (easy cop-out army), though to my credit (I think) I have used a different army and codex for every Blog Wars so far so I might continue down that route.
We shall see.
Thursday, 12 July 2012
Axes - Who are they good for?!
I'm not dead, just busy with work, house move, and old (current, crappy) house having the living room flood a little.
So just a little quickie post till I move....
Anyway during my night shift reading of the new 6th Ed rulebook I thought who *actually* benefits from the power axe?
Guard Blobs.
Everything will strike before you anyway so make yourself St4 ap2, St5 if Straken is around.
Hmmmm St5 Guardsmen.....
4/5 Sergeants with axes and pistols so that's 2 basic attacks, plus pistol bonus makes 3 each, 4 on the charge. Add in a commissar or two....
Also because IC's a pretty much hidden in assault (except for challenges and precision strikes) the Priest is even useful now (well a bit more).
So that's a little post till I've moved house.
So just a little quickie post till I move....
Anyway during my night shift reading of the new 6th Ed rulebook I thought who *actually* benefits from the power axe?
Guard Blobs.
Everything will strike before you anyway so make yourself St4 ap2, St5 if Straken is around.
Hmmmm St5 Guardsmen.....
4/5 Sergeants with axes and pistols so that's 2 basic attacks, plus pistol bonus makes 3 each, 4 on the charge. Add in a commissar or two....
Also because IC's a pretty much hidden in assault (except for challenges and precision strikes) the Priest is even useful now (well a bit more).
So that's a little post till I've moved house.
Friday, 22 June 2012
Not another 6th Edition Post!
I'm not dead!
Hopefully later today the the deposit for the mortgage will go through, and me and the Mrs should be back in 40k Mecca (Nottingham) by the end of July.
And what better time to be back in strike range of Warhammer World!
Now like most of you I have been keeping a eye on the various rumours/leaks etc about 6th Edition 40k.
I for one cannot wait for it to be in my hands, what I do dread is the insuring internet hate and whinging.
To quote Zach from the Independent Characters Podcast:
""If one little rule change is going to make you rage then in you're in the wrong game!"
Till next time/when I move!
Hopefully later today the the deposit for the mortgage will go through, and me and the Mrs should be back in 40k Mecca (Nottingham) by the end of July.
And what better time to be back in strike range of Warhammer World!
Now like most of you I have been keeping a eye on the various rumours/leaks etc about 6th Edition 40k.
I for one cannot wait for it to be in my hands, what I do dread is the insuring internet hate and whinging.
To quote Zach from the Independent Characters Podcast:
""If one little rule change is going to make you rage then in you're in the wrong game!"
Till next time/when I move!
Monday, 21 May 2012
Blog Wars 3: Catachans Assemble!
Colonel Straken,
Guardsman Marbo,
Gunnery Sergeant Harker
Colonel Griess (counts as Creed, Strakens Old Mentor),
and Captain Rock (Count as Al'Rahem - who remembers the old Catachan codex eh?) -
5 characters, badasses all, but unlike the Avengers they are all green and mean.
HQ: (445)
Colonel Iron Hand Straken, Medic, Camo Cloaks, 3 melta guns, 2 Bodyguards, Astropath = 285
Colonel Griess (Creed), Camo Cloaks = 160
Elites: (65)
Trooper Marbo = 65
Troops: (1240)
Catachan Devils (Veterans), Gunnery Sergeant Harker, 3 Grenade Launchers, Heavy Bolter = 150
Ambush Platoon: (560)
Captain Rock (Al’Rahem), Platoon Command Squad, 4 melta guns = 140
Ambush Squad (Infantry Squad). Melta Gun, Sergeant has a power weapon & melta bombs = 75
Ambush Squad (Infantry Squad). Melta Gun, Sergeant has a power weapon & melta bombs = 75
Ambush Squad (Infantry Squad). Melta Gun, Sergeant has a power weapon & melta bombs = 75
Ambush Squad (Infantry Squad). Melta Gun, Sergeant has a power weapon & melta bombs = 75
Ambush Squad (Infantry Squad). Melta Gun, Sergeant has a power weapon & melta bombs + 1 Commissar with a power weapon = 120
Bait Platoon: (450)
Platoon Command Squad, 2 Flamers = 40
Baiter Squad (Infantry Squad): Lascannon, Flamer = 75
Baiter Squad (Infantry Squad): Lascannon, Flamer = 75
Baiter Squad (Infantry Squad): Lascannon, Flamer = 75
Baiter Squad (Infantry Squad): Lascannon, Flamer = 75
Baiter Squad (Infantry Squad): Lascannon, Flamer, Commissar = 110
Deathworld Veteran Patrol Squad (Counts as Penal Legion) = 80
Total = 1750
Lots of outflanking, scouting, some infiltrating, no tanks, and only 7 real ranged guns and lots of lasfuns and short range firepower.
If you want to check out where I got my Ideas, names, and theme from you can download the old Catachan Codex from the GW site:
www.games-workshop.com/MEDIA_CustomProductCatalog/m1180160_Codex__Catachans.pdf
Since I cannot ambush like in that old codex I decided to use and rename Al'Rahem as it's probably the best way to represent that mechanic, and keeping it fluffy at the same time.
I could of even gotten Nork Deddog in there too as Colonel Griess was his first ever bodyguard detail.
To set you an ambush you need some bait too! Baiter squads is from a nice little bit of fluff in the Catachan Codex, where squads would bait a Ork Horde on to a massive canyon that had been covered and would only collapse when enough weight would be applied!
Shame I cannot take booby traps in the Guard Codex :(
Welcome to the Jungle!
Sunday, 20 May 2012
War of The Roses: A Quick Aftermath Summary
Due to work and sorting out buying a house this is only a really quick wrap up of my games, so sorry for my unusual shortness of a post.
Game 1 Vs Dan Eatch's Eldar
Dan is a member of the roll with it club at Maelstorm Games and i have been down a few times but never met him, so here's to some more games against him in the future as it was great fun! He had Eldrad with a Seer Council on foot with Yriel in a Wave Serpeant, 3 Dire Avenger unkillable Falcons, Fire Dragons and Banshees in Serpeants as well.
The mission was kill points primary with 3 objectives all in mid table. To sum up the game it normally took all my shooting to the last shot to kill something, but normally that something was rock hard. Somehow it ended up 6 all on kill points and with 1 objective each and 1 contested. Highlight was Straken spending 4 rounds in combat with Eldrad and neither being able to kill the other.
Game 2 Vs Gareth "Fat Boy" Donnelly - Black Templar Terminator Missile Spam
Tournament Marathon Man Gaz wasn't using his Grey Knights which was a big relief for me but 4 units of Double Cyclone Terminators still wasn't a pleasant sight for my Guard! But Gaz only had around 10 games under his belt with this army so it was going to be a lesson for us both.
This mission was table quarters primary (scoring units count double) and kill points secondary. Since Gaz set up first I reserved everything and come my turn 2 he had been so aggressive I realised I could drive in 12 pop out 2 and be in rapid fire range! So I did, and he was a unit of Terminators down before he had fired. He had walked and ran down the middle so I did the old split flank Guard tactic and he split his forces so I torrent his 5 man units down bit by bit. I managed to get 3 table quarters thanks to my numbers and mobility, but he had it on kill points.
Gaz is a very good tournament player and a regular, but most of all he was a top bloke to play against who I play again anytime anywhere!
Game 3 vs Gary "The Voice" Percival's Necrons
Gary of 40kUK podcast fame - so it was fair to say I knew his list. But he was running 2 units of Destroyers instead of Scarabs/18 Wraiths.
The mission was 5 objectives but 2 counted towards the secondary of bore draw. It was Dawn of War so after swapping lists Gary put two units of 5 Warriors with a Destruc-Teks with Lances right up to the 24 inch line, so turn 1 involved my hellhounds driving on and dropping a unit. My first 3 turns where devastating to the necrons, but Gary hung in there but by turn 3 or 4 he managed to immobilise all my forces heading for his and the middle, and if I had gotten one more turn of movement it was going to be more burny hellhound fun for me. By the end all I had left was 1 Russ and 5 guys from a special weapon squad left and my age old problem vs Necrons of there's a lord on my objective and he wont die. I left open with my Russ who nicked a wound of the lord and fortunately the 3 melta guns and 2 lasgun managed to drop the lord with the last dice rolls of the game. SO I had lost but I manage to grab some points back from it.
Funny thing was it wasn't until turn 6 that I noticed things had gone from very good to bad for me as it was such a interesting tactical game.
Game 4 vs Gordon Wilson Grey Knights
I saw 2 Grand Masters, 3 Dreadnoughts, and 20 Terminators and thought Draigowing, but it was not!
The mission was 5 objectives primary and2 of them as bore draw secondary.
Like against the Templars I reserved everything. Gordan had dreadful luck in this game and to sum it up the first 2 and last 2 dice rolls of the game sum it up: firstly in using Psychic Communion to keep his outflanking Terminators off the board both his Grand Masters suffered from perils and lost a wound each, and in turn 3 one of them took another wound!
Despite Psychic communion I manage to keep all bar 1 Russ and a unit of Veterans off the board till turn 3. When Straken came on he shoved his Chimera up my left flank taking cover behind my hellhounds making a beeline for his objective which was held by 2 scoring Psyrifle dreads Straken ate them for Breakfast.
It came down to me trying to shift one of his units off the middle of objective to win the game. He charged a Grandmaster into a unit of Veterans who fled and shot him down as they fled some more. His other Grandmaster and middle unit of Terminators multi-charged my massing forces and he couldn't immobilise or stun my chimeras and to top it off the Grandmaster on 1 wound cut down all but 1 special weapon squad Catachans and in turn took a Catachan kiss to the face and died.
And that last dice roll of the game he rolled a 10 for his LD9 Terminators when I tank shocked the middle unit of terminators. All he had left was a immobilise weaponless Dreadnought and 10 Terminators who only damage was taking a multilaser of a chimera and stunning it - his luck was that bad.
Game 5 vs Dan Sackett - Grey Knights/Cotez Henchman spam in Stormravens.
It was table quarters and kill points, and i got bummed. This sort of GK build just rips mech guard to pieces I just sat in the corners trying not to die and just survived but didn't win.
His paper suffocated my rock.
Game 6 vs Alex West, Space Wolves
This was a really fun game as Alex is another great but nice guy to play and even though I lost in the end it was a game full of highs and lows for both forces. I set up my 2 Russes and reserved the rest so I keep his Long Fangs out of the game. But his Rune Priest had other ideas. Boosted by Logan his Rune Priest only ever got 1 or 2 shots but he destroyed whatever he looked at. It was like he had a finger of death!
One thing I learned was that in future I'm taking Runic armour on my Priests in the future as Alex rolled so many 2's for his armour saves it was silly! I tried the same drive on and rapid fire trick to his Logan bomb which worked well but due to wound allocation there where survivors and I lost a unit of Veterans but it mangled the unit up enough to kill it's overall effectiveness off.
Straken got stuck into a unit of Grey Hunters and had them for Breakfast, but mainly due his body guards taking power fist hits for him, but that's what they are there for.
I came 40th out of 60 but I had some really great games against good but pleasant players who I would all play again may it be in competition or for fun.
Next up is blog wars 3 and a super silly and fun army that I will post up tomorrow or mid week at the latest.
Game 1 Vs Dan Eatch's Eldar
Dan is a member of the roll with it club at Maelstorm Games and i have been down a few times but never met him, so here's to some more games against him in the future as it was great fun! He had Eldrad with a Seer Council on foot with Yriel in a Wave Serpeant, 3 Dire Avenger unkillable Falcons, Fire Dragons and Banshees in Serpeants as well.
The mission was kill points primary with 3 objectives all in mid table. To sum up the game it normally took all my shooting to the last shot to kill something, but normally that something was rock hard. Somehow it ended up 6 all on kill points and with 1 objective each and 1 contested. Highlight was Straken spending 4 rounds in combat with Eldrad and neither being able to kill the other.
Game 2 Vs Gareth "Fat Boy" Donnelly - Black Templar Terminator Missile Spam
Tournament Marathon Man Gaz wasn't using his Grey Knights which was a big relief for me but 4 units of Double Cyclone Terminators still wasn't a pleasant sight for my Guard! But Gaz only had around 10 games under his belt with this army so it was going to be a lesson for us both.
This mission was table quarters primary (scoring units count double) and kill points secondary. Since Gaz set up first I reserved everything and come my turn 2 he had been so aggressive I realised I could drive in 12 pop out 2 and be in rapid fire range! So I did, and he was a unit of Terminators down before he had fired. He had walked and ran down the middle so I did the old split flank Guard tactic and he split his forces so I torrent his 5 man units down bit by bit. I managed to get 3 table quarters thanks to my numbers and mobility, but he had it on kill points.
Gaz is a very good tournament player and a regular, but most of all he was a top bloke to play against who I play again anytime anywhere!
Game 3 vs Gary "The Voice" Percival's Necrons
Gary of 40kUK podcast fame - so it was fair to say I knew his list. But he was running 2 units of Destroyers instead of Scarabs/18 Wraiths.
The mission was 5 objectives but 2 counted towards the secondary of bore draw. It was Dawn of War so after swapping lists Gary put two units of 5 Warriors with a Destruc-Teks with Lances right up to the 24 inch line, so turn 1 involved my hellhounds driving on and dropping a unit. My first 3 turns where devastating to the necrons, but Gary hung in there but by turn 3 or 4 he managed to immobilise all my forces heading for his and the middle, and if I had gotten one more turn of movement it was going to be more burny hellhound fun for me. By the end all I had left was 1 Russ and 5 guys from a special weapon squad left and my age old problem vs Necrons of there's a lord on my objective and he wont die. I left open with my Russ who nicked a wound of the lord and fortunately the 3 melta guns and 2 lasgun managed to drop the lord with the last dice rolls of the game. SO I had lost but I manage to grab some points back from it.
Funny thing was it wasn't until turn 6 that I noticed things had gone from very good to bad for me as it was such a interesting tactical game.
Game 4 vs Gordon Wilson Grey Knights
I saw 2 Grand Masters, 3 Dreadnoughts, and 20 Terminators and thought Draigowing, but it was not!
The mission was 5 objectives primary and2 of them as bore draw secondary.
Like against the Templars I reserved everything. Gordan had dreadful luck in this game and to sum it up the first 2 and last 2 dice rolls of the game sum it up: firstly in using Psychic Communion to keep his outflanking Terminators off the board both his Grand Masters suffered from perils and lost a wound each, and in turn 3 one of them took another wound!
Despite Psychic communion I manage to keep all bar 1 Russ and a unit of Veterans off the board till turn 3. When Straken came on he shoved his Chimera up my left flank taking cover behind my hellhounds making a beeline for his objective which was held by 2 scoring Psyrifle dreads Straken ate them for Breakfast.
It came down to me trying to shift one of his units off the middle of objective to win the game. He charged a Grandmaster into a unit of Veterans who fled and shot him down as they fled some more. His other Grandmaster and middle unit of Terminators multi-charged my massing forces and he couldn't immobilise or stun my chimeras and to top it off the Grandmaster on 1 wound cut down all but 1 special weapon squad Catachans and in turn took a Catachan kiss to the face and died.
And that last dice roll of the game he rolled a 10 for his LD9 Terminators when I tank shocked the middle unit of terminators. All he had left was a immobilise weaponless Dreadnought and 10 Terminators who only damage was taking a multilaser of a chimera and stunning it - his luck was that bad.
Game 5 vs Dan Sackett - Grey Knights/Cotez Henchman spam in Stormravens.
It was table quarters and kill points, and i got bummed. This sort of GK build just rips mech guard to pieces I just sat in the corners trying not to die and just survived but didn't win.
His paper suffocated my rock.
Game 6 vs Alex West, Space Wolves
This was a really fun game as Alex is another great but nice guy to play and even though I lost in the end it was a game full of highs and lows for both forces. I set up my 2 Russes and reserved the rest so I keep his Long Fangs out of the game. But his Rune Priest had other ideas. Boosted by Logan his Rune Priest only ever got 1 or 2 shots but he destroyed whatever he looked at. It was like he had a finger of death!
One thing I learned was that in future I'm taking Runic armour on my Priests in the future as Alex rolled so many 2's for his armour saves it was silly! I tried the same drive on and rapid fire trick to his Logan bomb which worked well but due to wound allocation there where survivors and I lost a unit of Veterans but it mangled the unit up enough to kill it's overall effectiveness off.
Straken got stuck into a unit of Grey Hunters and had them for Breakfast, but mainly due his body guards taking power fist hits for him, but that's what they are there for.
I came 40th out of 60 but I had some really great games against good but pleasant players who I would all play again may it be in competition or for fun.
Next up is blog wars 3 and a super silly and fun army that I will post up tomorrow or mid week at the latest.
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