So this weekend it's the Caledonian Uprising and the draw for the fist round was made a few weeks ago and I have been drawn against the UK Number 1 and England ETC Captain Josh Roberts.
Yeah....
hey you at the back there stop digging that shallow grave! I'm not dead yet!
So having had too long to think (yes I get that bored at work), listening to podcasts, and having a ponder at the mission pack here's my thoughts on what or what not to do but first what I can gather what josh's Grey Knights are packing:
Inquisitor Coteaz
10 Purifiers. 4 Psycannons, 3 Halberds, 2 Daemon
Hammers, Knight of the Flame with Halberd
Razorback, Twin-linked Assault Cannon, Psybolt Ammunition
10 Purifiers. 4 Psycannons, 3 Halberds, 2 Daemon
Hammers, Knight of the Flame with Halberd
Razorback, Twin-linked Assault Cannon, Psybolt Ammunition
Venerable Dreadnought, 2 Twin-linked Autocannons, Psybolt Ammunition Henchmen Warband: 5 Death Cult Assassins
Razorback, Twin-linked Heavy Bolters, Psybolt Ammunition, Search Light.
Henchmen Warband: 5 Death Cult Assassins
Razorback, Twin-linked Heavy Bolters, Psybolt Ammunition, Search Light.
Henchmen Warband: 3 Warrior Acolytes
Razorback, Twin-linked Heavy Bolters, Psybolt Ammunition.
Henchmen Warband: 3 Warrior Acolytes
Inquisitorial Chimera, Multi-laser, Heavy Flamer, Search Light
Henchmen Warband: 3 Warrior Acolytes
Dreadnought, 2 Twin-linked Autocannons, Psybolt Ammunition
Dreadnought, 2 Twin-linked Autocannons, Psybolt Ammunition
Dreadnought, 2 Twin-linked Autocannons, Psybolt Ammunition
Dreadnought, 2 Twin-linked Autocannons, Psybolt Ammunition
Give or take a few points or a slight change in transports.
Hell of a lot of dakka to take of care of a horde of foot slogging Guard but the mission is Dawn of War with a corner to corner line splitting the board, Primary mission is 5 objectives (8 points), Secondary Kill Points (4 points) and another 8 - 0 points based on the victory points diffrence.
But on the up side the recent batch of FaQ's for most of the 40k armies does mean that I can deploy 2 whole platoons in Dawn of War! But the big question is do I blob up or not as at first glance it seems like a 5 objectives and dawn of war mission but 14 of the 20 games points are to do with killing stuff so I could forget about the objectives and try just to blow stuff up.
If I blob up all it takes is just 1 unit of purifiers to make combat and I'm shafted due to cleansing flame, but I could try to match the MSU style by playing the platoons as normal, or have a couple of 20 man blobs with a few 10 man units as bubble wrap/chaff to get in the way.
If he wins the roll of to deploy and forces me to deploy first I will just shove 1 unit forwards to keep him back, but if I deploy second I can see where he goes before I deploy my full strength.
As for target priority it's Purifiers, Purifiers, Purifiers! And then the razorbacks, not fussed about the Dreadnoughts unless they try to make combat with me. I aim to use the Strom Troopers as disruption - hopefully they can bag a razorback and take out the acolytes inside if it goes boom. As for the assassins they charge a unit, kill it and then die to lasfire - happy days, but I think they will skulk around and mop up units or sit on objectives.
I reckon that the purifiers will combat squad and hijack other transports and try to rush me with 4 units in effect, most of the time purifiers will go into a shoot fight and mop up in assault but with so many bodies they cannot win a shooting fight so have to make combat IMO.
The problem (hopefully) for the GK will be that I can knock out razorbacks quickly and his work is left to the Purifiers who could be left isolated if I play for kills, but playing for kills is risky as the game points for the objectives is 8 for a win or 4 for a draw, but kill points is 4 or 2, and a variable scale on victory points so it's a hard choice to make because if I set up purely not to take objectives I could lose big as I'm set in one way but if I go for objectives I could be diluting my fire power.
I will have to wait and see how I feel is the best way to play it - plus this is only game 1 in a 6 game tournament so it's no good obsessing over this one too much. If I lose badly I should hopefully get a easy game in round 2.
Time will tell!
Oh and hi to Ben :p